Created by 10x#8397
Features:
- GOD MODE
-- true/false to toggle -- made by 10x squared by 5
shared.godMode = true
local player = game.Players.LocalPlayer
local namecall; namecall = hookmetamethod(game, '__namecall', function(object, ...)
local args = {...}
if getnamecallmethod() == "FireServer" then
if shared.godMode then
if object.Name == 'DealWeaponDamage' and args[3] == player.Character then
args[3] = math.random(1,200);
elseif object.Name == 'DealBossDamage' and args[2] == player.Character then
args[2] = math.random(1,200);
end;
end;
end;
return namecall(object, unpack(args));
end);