Created by oruancss#0290
Features:
- AUTO FARM
- OPEN SOURCE
_G.AutoFarm = true
-- // Variables
local Jogador = game:GetService("Players").LocalPlayer
local Drop = game:GetService("Workspace").Ignored.Drop
local Cashiers = game:GetService("Workspace").Cashiers
local opens = Cashiers:GetDescendants()
local num_opens = #opens
-- // Functions
function Farmando()
while _G.AutoFarm do
for _,f in pairs(Jogador:FindFirstChildOfClass("Backpack"):GetChildren()) do
if f:IsA("Tool") or f:IsA("HopperBin") then
if f.Name == "Combat" then
f.Parent = Jogador.Character
end
end
end
wait()
end
end
function FarmandoLoop()
while _G.AutoFarm do
for _,obj in pairs(Drop:GetDescendants()) do
if obj:IsA("ClickDetector") then
local pos1 = obj.Parent.Position
local pos2 = Jogador.Character.HumanoidRootPart.Position
local distance = (pos1 - pos2).Magnitude
if distance <= 20 then
fireclickdetector(obj)
end
end
end
mouse1click()
wait()
end
end
function OpensLoop()
while _G.AutoFarm do
for i = 1, num_opens do
if opens[i].Name == "Open" then
Jogador.Character.HumanoidRootPart.CFrame = opens[i].CFrame
wait(12)
end
end
i = 1
wait(10)
end
end
-- // Main
coroutine.wrap(Farmando)()
coroutine.wrap(FarmandoLoop)()
coroutine.wrap(OpensLoop)()