Funky Friday HIDE “SICK” HIT INDICATOR

Created by goodheavens

Features:

  • HIDE “SICK” INDICATOR
    • The script works in both Autoexec and normal execution in the game, you only have to execute it once, then it works on every play, left or right side.
if not _G.exe and game.PlaceId == 6447798030 then
_G.exe = true
repeat wait() until game.Players.LocalPlayer
repeat wait() until game.Players.LocalPlayer.Character
repeat wait() until game.Players.LocalPlayer.PlayerGui.GameUI
print("it's alive")

local player = game.Players.LocalPlayer
local gui = player.PlayerGui:WaitForChild("GameUI")
function arrowchange()
   wait(0.5)
for i,v in ipairs(gui.Arrows:GetDescendants()) do
if v.Name == "Hit" then
for i,hit in pairs(v:GetChildren()) do
if hit.Name == "IndicatorTemplate" then
   print("found")
   hit.Changed:Connect(function()
if hit.Image == "rbxassetid://9811020497" then
hit.Size = UDim2.new(0,0,0,0)
else
hit.Size = UDim2.new(1,0,0,0)
end
end)
end
end
end
end
end

arrowchange()
gui.Arrows.Left.Arrows.ChildAdded:connect(arrowchange)
--loadstring(game:HttpGet("https://raw.githubusercontent.com/wally-rblx/funky-friday-autoplay/main/main.lua",true))() --remove the 2 dashes in front if you want it to run wally's autoplayer as well
end

⚠️ Warning: Do not download any extensions or any executable files, you're just here for the script!

✔️ Any Patched/Broken Script Can Be Reported To French Dog#6704 In Discord For Removal